Top of the game

I'm going to throw down the gauntlet and say that Super Mario Galaxy is the best Mario game ever and therefore one of the best games of all time. Nintendo has proved beyond a doubt that they still can't be matched.
There is a joyous, fun vibe throughout the entire experience. The stirring music for selecting a star. The slight pause and subsequent burst of energy before Mario flies toward a new planet. The visual splendor that accompanies this journey. The addictive way I try to collect every Star Bit. None of this ever gets old.
Comparing this game to Super Mario Sunshine illuminates the many shortcomings of Mario's previous adventure. Collection isn't such a burdensome chore this time around. Don't get me wrong, you'll be doing plenty of collecting, but it's much more effortless this time around (at least until the purple coin challenges late in the game). The soundtrack soars above of anything from the Big N in the last ten years, including any recent Zelda title. Whereas Sunshine's cinematics featured bland sequences and painfully bad voice-acting, Galaxy boasts impressive action and mercifully opts for text dialogue.
Early in the game each level throws a new idea your way. It might be a new power-up, a new way of interacting with the world, or just a cleverly-designed puzzle. This continues well into the later stages. You can complete the main quest without much difficulty, but those that stick around and earn every star in the game will find some fun challenges. I dare anyone to play the Rolling Gizmo, Sweet Sweet, and Sling Pod Galaxies and say the game is too easy.

Is it perfect? No. The camera can be a nuisance at times. A few of the levels (out of 120) cross the line from fun and engaging to tedious and boring. Like all Mario games, the story is largely forgettable and a distraction at best. The squeaky way Mario exclaims "Super Mario Galaxyyyyy!!!" when you load it up on Wii makes my ears bleed. But none of these issues overwhelms the entire experience.
Some people will correctly point out that Super Mario Galaxy isn't revolutionary like Super Mario 64 and Super Mario Bros. I can't argue with that, but Galaxy builds on the strengths of those and other Mario games. Being the first to do something or even the first to do something well does not automatically result in a superior product. Others might claim that nothing could ever surpass those two games or Super Mario Bros. 3 or Super Mario World. No offense, but shut the hell up. Throwing down absolutes like that only shuts down discussion before it can begin. We might as well not even put it up for discussion.
Like the games in the previous paragraph, Galaxy remains engrossing throughout the entire adventure. Like those games, it squeezes a lot of mileage out relatively simple controls. Unlike Mario 3 and World, Galaxy has the finest visuals and audio of any game available on its system at the time of its release. Most importantly, Mario's latest adventure lasts much longer and gives you a lot more variety than his previous outings. Over 20 hours players will balance on globes, skate on ice, float through space via slingshots and tractor beam-like orbs, surf on the back of stingrays, ride giant flowers on the wind, navigate passages with shifting gravitational forces, float over dangerous waters in a bubble, and conquer the series' most impressive lineup of bosses yet. Ten years from now I expect Galaxy will have stood the test of the time very well.

Labels: Mario, pure dorkiness, video games







